This page details the Skill, Passive and Rune progression for the Barbarian.
Categories
Progression
Level 1
First Skill Slot Unlocked
Active:
Bash
Primary
Generate: 6 Fury per attack
Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback.
Level 2
Second Skill Slot Unlocked
Active:
Hammer of the Ancients
Secondary
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.
Level 3
Active:
Cleave
Primary
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.
Level 4
Third Skill Slot Unlocked
Active:
Ground Stomp
Defensive
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Level 5
Active:
Rend
Secondary
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 210% weapon damage as Physical over 3 seconds.
Level 6
Runes Unlocked
Rune:
Level 7
Rune:
Rolling Thunder
Create a shockwave that deals 155% weapon damage to all enemies within 22 yards in front of you.
Level 8
Active:
Leap
Defensive
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Level 9
Fourth Skill Slot Unlocked
Active:
Ancient Spear
Might
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Rune:
Rupture
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Level 10
First Passive Skill Slot Unlocked
Passive:
Pound of Flesh
Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
Ruthless
Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.
Many skills and runes rely on Critical Hits to trigger their effects.
Level 11
Active:
Frenzy
Primary
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Rune:
Level 12
Active:
Seismic Slam
Secondary
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.
Rune:
Deafening Crash
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Level 13
Active:
Revenge
Might
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Passive:
Nerves Of Steel
Your Armor is increased by 100% of your Vitality.
Rune:
Onslaught
Add 2 reverberations that cause 22% weapon damage per strike. Removes the chance for Knockback.
Level 14
Fifth Skill Slot Unlocked
Active:
Weapon Throw
Tactics
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 120% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Rune:
Level 15
Rune:
Level 16
Active:
Sprint
Defensive
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Passive:
Weapons Master
Gain a bonus based on the weapon type of your main hand weapon:
Swords/Daggers: 15% increased damage
Maces/Axes: 10% Critical Hit Chance
Polearms/Spears: 10% attack speed
Mighty Weapons: 3 Fury per hit
Level 17
Active:
Threatening Shout
Tactics
Generate: 15 Fury
Cooldown: 15 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Rune:
Sidearm
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Level 18
Rune:
Wrenching Smash
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Level 19
Sixth Skill Slot Unlocked
Active:
Earthquake
Rage
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Level 20
Second Passive Skill Slot Unlocked
Active:
Whirlwind
Secondary
Cost: 16 Fury
Deliver multiple attacks to everything in your path for 110% weapon damage.
Passive:
Berserker Rage
You inflict an additional 25% damage while at maximum Fury.
Inspiring Presence
The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds.
Your shouts are:
Battle Rage
Threatening Shout
War Cry
Level 21
Active:
Furious Charge
Might
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Rune:
Launch
Jump into the air with such great force that enemies within 8 yards of the origin of the jump are also slowed by 60% for 3 seconds.
Level 22
Active:
Battle Rage
Tactics
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.
Ignore Pain
Defensive
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Rune:
Level 23
Rune:
Level 24
Passive:
Bloodthirst
Gain 3% of all damage done as Life.
Rune:
Giant's Stride
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Dust Devils
Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
Level 25
Active:
Call of the Ancients
Rage
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rune:
Shattered Ground
Increase damage to 202% weapon damage and increases Knockback distance by 100%.
Best Served Cold
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Ricochet
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Level 26
Active:
Overpower
Might
Cooldown: 15 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Rune:
Punish
Increases the damage of your skills by 6% for 5 seconds after using Bash. This effect stacks up to 3 times.
Bravado
When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Level 27
Passive:
Animosity
Increases Fury generation by 10% and maximum Fury is increased by 20.
Fury is used to fuel your most powerful attacks.
Rune:
The Devil's Anvil
Create a tremor at the point of impact for 2 seconds that slows the movement speed of enemies by 60%.
Level 28
Active:
War Cry
Tactics
Generate: 30 Fury
Cooldown: 30 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Rune:
Falter
Affected enemies also have their attack speed reduced by 15% for 5 seconds.
Level 29
Rune:
Chilling Earth
Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
Level 30
Third Passive Skill Slot Unlocked
Active:
Wrath of the Berserker
Rage
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Passive:
Superstition
Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
Tough as Nails
Increases Armor by 25%.
Thorns damage dealt increased by 50%.
Rune:
Scattering Blast
On Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
Level 31
Rune:
Ferocity
While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
The Council Rises
The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
Level 32
Rune:
Level 33
Rune:
Merciless Assault
Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
Level 35
Passive:
No Escape
Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
Rune:
Rumble
The ground continues to shudder after the intitial strike, damaging enemies in the area for 30% weapon damage.
Level 36
Rune:
Arreat's Wail
Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
Level 37
Rune:
Grim Harvest
Enemies are badly shaken and have a 15% chance to drop additional treasure.
Level 38
Rune:
Swords to Ploughshares
While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
Level 39
Rune:
Thunderstrike
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Level 40
Passive:
Relentless
While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
Rune:
Level 42
Rune:
Stupefy
Aim for the head, gaining a 20% chance of causing your target to be Confused and attack other enemies for 6 seconds.
Crushing Advance
Reflect 30% of incoming melee damage for 4 seconds after Overpower is activated.
Level 43
Rune:
Mob Rule
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Level 45
Passive:
Brawler
As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
Rune:
Korlic's Might
Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
Level 46
Rune:
Into the Fray
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Slaughter
While Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
Level 47
Rune:
Bull Rush
Any targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
Level 48
Rune:
Level 49
Rune:
Rage Flip
Enemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.
Level 50
Passive:
Juggernaut
The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
Rune:
Level 51
Rune:
Smite
Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Madawc's Madness
Madawc gains the skill Seismic Slam which deals 180% of your weapon damage to enemies in an arc.
Level 52
Rune:
Pulverize
Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
Provocation
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Level 53
Rune:
Birthright
Critical Hits have a 10% chance to cause enemies to drop treasure or health globes.
Level 54
Rune:
Avalanche
Enemies are knocked back 12 yards and inflict 55% weapon damage to enemies in the landing area.
Dread Bomb
Expend all remaining Fury to throw a corpse which inflicts an additional 3% weapon damage for each point of Fury expended to all enemies within 12 yards of the target.
Bloodshed
While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.
Level 55
Passive:
Unforgiving
You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
Rune:
Level 56
Rune:
Bloodbath
Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 60% weapon damage as Physical over 3 seconds.
Path of Fire
Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.
Level 57
Rune:
Cracking Rift
Focus the seismic shockwaves along a narrow path to inflict 255% weapon damage to targets along a 42 yard path.
Terrify
Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.
Level 58
Rune:
Talic's Anger
Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.
Level 60
Passive:
Boon of Bul-Kathos
The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.
Rune:
Death from Above
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Thrive on Chaos
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
“It is the time for shedding our enemies’ blood…not idle talk.”
-the Barbarian.
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