Motorskull @motorskull ?
active 3 weeks, 3 days ago-
Motorskull commented on the post, So Long And Thanks For All The Fish! 3 weeks, 3 days ago
Thanks for the shows, the friends, and the good times

Hope school is going awesomely well, mate! -
Motorskull wrote a new post, Jay Wilson to step aside as Game Director 5 months ago
Via a post on the official forum, Jay Wilson has let us know that he’s stepping down as Game Director of Diablo 3.
Thanks for all your hard work in bringing Diablo 3 to life and best of luck in the future. […]
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Motorskull commented on the post, Patch 1.0.7 Preview 5 months, 1 week ago
With a new tier of gems to craft, I really hope they are planning on putting in a “craft all” button in the crafting interface. It needs one, by gum.
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Motorskull wrote a new post, Patch 1.0.7 Preview 5 months, 1 week ago
News from the Diablo 3 Official Blog is that Patch 1.0.7 development is almost ready for the PTR. This patch will include such things as:
PvP duels
New Crafting Recipes and gems
Class updates
Changes to […] -
Motorskull commented on the post, PVP Update From Jay Wilson 5 months, 3 weeks ago
I think that the class balance section of Jay’s post gets to the heart of their decision to get rid of team deathmatch.
From my reading, it seems they felt they’d have to do major redesigns of class […]
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Motorskull commented on the post, November Hotfixes 5 months, 3 weeks ago
Yep! My brother pre-ordered the digital ed. of HOTS, and he has the wings now. They look pretty cool imo, and certainly very different from the angel wings.
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Motorskull wrote a new post, PVP Update From Jay Wilson 5 months, 3 weeks ago
Merry Christmas everyone! Hope you had a great day.
Jay Wilson hit the official Diablo 3 blog today to let us all know the current state of the team’s work to implement PvP into the game.
The good news is […]
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Motorskull wrote a new post, November Hotfixes 6 months, 3 weeks ago
With the end of November approaching rapidly, The Official Diablo 3 blog has been updated with a short list of hotfixes.
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Motorskull wrote a new post, Monster Power Update Incoming 7 months, 4 weeks ago
Monster Power, the scaling system of adjustable monster difficulty, was implemented in Patch 1.0.5.
News comes now, via an blue post on the official Diablo 3 forum, that the extra damage that each level of […]
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Motorskull commented on the post, TWSK Episode 55 – Patches 8 months ago
the one you linked me the other day kicked ass, so I wouldn’t complain too loudly!
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Motorskull commented on the post, TWSK Episode 55 – Patches 8 months ago
I just got your message about this about 10 minutes ago
Now I feel bad.The more I read about 1.0.5, the happier I am. I am liking a lot of the class skill changes, and that resplendent chests are finally back on deck.
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Motorskull commented on the post, PTR Patch Notes for Patch 1.0.5 9 months ago
I’d tell you what I think of the monster level being the deciding factor for item affixes… but I don’t know that many swear words .
I am really non-plussed about that change – my understanding of it, at […]
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Motorskull wrote a new post, PTR Patch Notes for Patch 1.0.5 9 months ago
The PTR Patch 1.0.5 patch notes have been posted over at the official Diablo 3 forum.
There’s quite a list to hoe through, but as indicated earlier, the Monster Power system (similar to Diablo 2′s /players 8) […]
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Motorskull wrote a new post, Dev Journal: Defensive Bonuses and Monster Damage 9 months, 1 week ago
There’s another developer journal entry up over on the Diablo 3 official blog.
Unsurprisingly, this one is looking ahead to Patch 1.0.5 and some of the changes that will be implemented with it. It includes news […]
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Motorskull wrote a new post, Patch 1.0.5 Sneak Peek 9 months, 1 week ago
If you head over to the Diablo 3 official blog, you’ll be able to get a tantalizing glimpse of upcoming changes for the next content patch, Patch 1.0.5. It’s a short post, but it details some defensive skill […]
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Motorskull wrote a new post, Dev Journal: Crowd Control Changes 9 months, 2 weeks ago
If you head over to the Diablo 3 official blog, you’ll see a new post about Crowd Control changes that will be implemented Soon™ (Patch 1.0.5).
It’s a long article, covering design philosophy, analysis of CC […]
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Motorskull posted a new activity comment 10 months ago
In reply to: CPslo posted an update Hey, when are BP and the rest going to grace us with their presence? It kinda feels like the Motorskull show as of late, and there have certainly been enough planned change for 1.0.4 to […] ViewI can’t speak for the other guys, but I know Joe has been busier than a very busy guy for the past month or so with work and whatnot (he hasn’t even been *here* much, let alone online which shows how busy he’s been). No doubt he’s as eager to record a show as we are to hear it. As to the question of when… I can’t say. Soon though, I hope.
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Motorskull wrote a new post, 10 Hour Maintenance 21st August, 2012 – Updated 10 months ago
From the Diablo 3 Service Status forum:
“We will be performing scheduled maintenance on Tuesday, August 21st. Maintenance will begin at 3:00 AM PDT and is expected to last for 10 hours. During this time, all […]
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Motorskull wrote a new post, Auction House Update 10 months ago
From the Diablo 3 official forums comes a post regarding updates to the Auction House. There are quite a few changes coming down the pipe, including:
expanding the number of preferred stats from 3 to […]
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Motorskull commented on the post, The Paragon System 10 months ago
On the face of it, this looks great and I can’t wait to see how it all plays out. Roll on 1.0.4!
I just hope that +xp gear doesn’t work for Paragon levels. - Load More